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	<title>HeadFizz &#187; game</title>
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	<description>Mindful game development</description>
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		<title>Trailer: Bearboy and the Cursor</title>
		<link>http://headfizz.com/2010/09/22/new-bearboy-and-the-cursor-trailer/</link>
		<comments>http://headfizz.com/2010/09/22/new-bearboy-and-the-cursor-trailer/#comments</comments>
		<pubDate>Wed, 22 Sep 2010 22:38:28 +0000</pubDate>
		<dc:creator>headFizzle</dc:creator>
				<category><![CDATA[Design]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Ideas]]></category>
		<category><![CDATA[bear]]></category>
		<category><![CDATA[boy]]></category>
		<category><![CDATA[cursor]]></category>
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		<guid isPermaLink="false">http://headfizz.com/?p=275</guid>
		<description><![CDATA[Check out my latest trailer for Bearboy and the Cursor. A fun little platformer with a bit of mouse pointer goodness thrown in.]]></description>
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		<title>Bearboy and the Cursor Screenshots</title>
		<link>http://headfizz.com/2010/09/01/bearboy-and-the-cursor-screenshots/</link>
		<comments>http://headfizz.com/2010/09/01/bearboy-and-the-cursor-screenshots/#comments</comments>
		<pubDate>Wed, 01 Sep 2010 12:17:39 +0000</pubDate>
		<dc:creator>headFizzle</dc:creator>
				<category><![CDATA[Design]]></category>
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		<category><![CDATA[cursor]]></category>
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		<guid isPermaLink="false">http://headfizz.com/?p=173</guid>
		<description><![CDATA[Have a peek at some new screenshots of my latest game, Bearboy and the Cursor. Final product DID contain a top hat.]]></description>
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		<title>Play Release The Mooks!</title>
		<link>http://headfizz.com/2010/07/16/release-the-mooks-play/</link>
		<comments>http://headfizz.com/2010/07/16/release-the-mooks-play/#comments</comments>
		<pubDate>Fri, 16 Jul 2010 17:42:15 +0000</pubDate>
		<dc:creator>headFizzle</dc:creator>
				<category><![CDATA[Featured]]></category>
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		<category><![CDATA[release]]></category>

		<guid isPermaLink="false">http://headfizz.com/?p=146</guid>
		<description><![CDATA[Release the Mooks has been....released. I like physics games and I think I know why - It allows for a more immersive experience, the human mind is great at predicting physics on the fly, although it can be hard to get down on paper, we do a lot of it without any awareness.]]></description>
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		<title>Announcing Bearboy and the Cursor!</title>
		<link>http://headfizz.com/2010/06/30/announcing-bearboy-and-the-cursor/</link>
		<comments>http://headfizz.com/2010/06/30/announcing-bearboy-and-the-cursor/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 10:35:57 +0000</pubDate>
		<dc:creator>headFizzle</dc:creator>
				<category><![CDATA[Games]]></category>
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		<category><![CDATA[announcment]]></category>
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		<guid isPermaLink="false">http://headfizz.com/?p=64</guid>
		<description><![CDATA[Introducing Bearboy and the Cursor! 

A smart little platformer I've been working on for about a month. I've had this idea around in different forms since uni but only now really had the time and skills to be able to pull it off. Final product may or may not contain a top hat.]]></description>
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