Archive for the “Design” Category

Announcement: NeoPods

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Announcement: NeoPods    Features: Clever blend of physics games 24 Levels of progressive and highly varied challenges 3 difficulties Quality cel-shaded 3D graphics and animations - created using Swift3D Lots of re-playability, submit score, beat your records, etc. Developed in...
Sunday, May 22nd, 2011 No Commented

Feed the Mooks Video Walkthrough

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Feed the Mooks Video WalkthroughFEED THE MOOKS – ALL LEVELS         PLAY FEED THE MOOKS! GAME SPONSORED BY LUDOBOX.COM   DEVELOPED BY...
Thursday, May 19th, 2011 No Commented

Play Bearboy and the Cursor!

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Play Bearboy and the Cursor!   Controls Use the arrow keys to make bearboy run and jump! Use the mouse to activate or destroy Totems in the levels. Watch out for spikes and evil bugs, they be hurtingful! Replay levels to try and get the highest score. 8 Achievements to Unlock and a couple of HIDDEN objects to discover, find the Top Hat to make Bearboy look...
Sunday, May 1st, 2011 No Commented

Wrapper Stacker 2 Walkthrough

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Wrapper Stacker 2 WalkthroughLEVELS 1-10         LEVELS 11-20   PLAY WRAPPER STACKER 2 GAME SPONSORED BY LUDOBOX.COM   DEVELOPED BY...
Thursday, December 9th, 2010 No Commented

Animation Tutorial: Bounce Tween

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Animation Tutorial: Bounce TweenThe following is a simple but effective method I regularly use when I create "slide in" animations for interface and menu elements. This adds a nice effect which can bring your menu to life. It works great for button roll overs as well. The principle used here can be used for all sorts of animations types to make things look more...
Saturday, September 25th, 2010 2 Commented

Trailer: Bearboy and the Cursor

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Trailer: Bearboy and the CursorCheck out my latest trailer for Bearboy and the Cursor. A fun little platformer with a bit of mouse pointer goodness thrown in.  OUT...
Wednesday, September 22nd, 2010 No Commented

Embed Dynamic Fonts

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Embed Dynamic FontsOne of the problems I had when I first started flash game development was the issue of fonts changing on dfferent computers. It is basically because the computer that is playing the SWF doesn’t have the correct font installed, so it sets itself to a default instead, which is usually _sans. I only ever really use dynamic text in my...
Wednesday, September 22nd, 2010 No Commented

Bearboy and the Cursor Screenshots

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Bearboy and the Cursor ScreenshotsFinally…. Heres screens of Bearboy and the Cursor   The game is finished and is now in the process of finding a sponsor, hoping to have it released in about a month but you can never really tell. oh yeeeee….Final product DID contain a top hat. Trailer Coming...
Wednesday, September 1st, 2010 No Commented

Play Final Ninja

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Play Final Ninja  Controls Arrow keys to move.  Mouse to throw ninja stars + grapple...
Friday, January 22nd, 2010 No Commented

Play Sugar, Sugar

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Play Sugar, Sugar  Controls Mouse to...
Friday, January 22nd, 2010 No Commented